Showing posts with label release. Show all posts
Showing posts with label release. Show all posts

Thursday, March 1, 2012

Design to Product - Release (16 / 17)

Release time is around the corner, some things you might want to check over:

  • Take several screenshots of gameplay, use them for marketing purposes
  • Save local copies of everything, and I do mean everything, then back them up somewhere
  • Make sure the release version number is correct in the software and documentation
  • Do one last final general test of the product on your deployment platform

Once everyone on the team has given the thumbs up for release, it is time to package everything up, do one last sanity check over everything, and then publish the product!

Below you will find our original design, screenshots of gameplay, and a link in to the Android marketplace where our product, Bubble Zing, may be found.  This product was in development over the duration in which these series of blog articles were written and took approximately 3 weeks to go "from design to product".

Game Design:
Bubble Zing Design (pdf)

Screenshots:
Menu Screen

Gameplay

Gameplay

Oo, a heart!

Gameplay

Options
Video of Gameplay:


Bubble Zing:
https://market.android.com/details?id=com.eondev.bubblezing
http://slideme.org/application/bubble-zing

Saturday, January 28, 2012

Android App: Blocks Away!


Our second game app has been published today!  A game similar to Tetris with our own twist, and maddeningly difficult in the higher levels, Blocks Away! will help stave off some boredom while making you sweat as your fingers fidget around.  Be sure to hold your phone or tablet still!

Available in Android Market

Sunday, November 27, 2011

Android App: Simple Match


Our first mobile app ever was released earlier this month: bring on Simple Match!  A game using very little graphics and simplistic memory matching to kill a couple minutes here and there.


Available in Android Market